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Cardgo: Educational card game about the operation, economy and professions of the port
Cardgo lets your students look inside the port area while playing and learning. They experience the impact of the port on their living environment. From now on, there will no longer be a classic preparation bundle as an introduction to the port …
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GETTING YOURSELF WAY in Care and Health: Educational game
The aim of the game is to familiarize young people with the healthcare and welfare landscape.
The game is built around fifteen characters with various requests for help in the field of health and well-being. The players try to help the characters by …
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Culture-sensitive pregnancy case
Vulnerable pregnant women with a migration background are at increased risk of perinatal morbidity and mortality. They have an increased chance of adverse pregnancy outcomes and health risks, and they rarely find their way in healthcare …
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Tangible material (5)Teacher -
The Science of the Sea: About an Unknown World Ocean
Our life on Earth is fundamentally connected to the ocean. Food, medicines and raw materials, we get so much from the sea. This book lets you discover all kinds of fascinating mechanisms under the water's surface: single-celled organisms that …
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Kiss on the wound: First aid for parents and grandparents
Minor accidents occur every day. Very often these happen in the home situation. Just in the kitchen, in the living room, in the garden. In places where many babies and children are together, you have to be even more alert. A basic knowledge of …
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CPR and defibrillation: Handbook
Learn what to do with someone who is unconscious and may or may not be breathing. Using four steps, you will learn to respond appropriately to an emergency situation. The book explains step by step the techniques of recovery, resuscitation and …
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A fascinating class game: exploring the maritime world
The maritime world is insufficiently known and we want to change that! Areyouwaterproof brings the maritime world to the classroom with A Captivating Class Game.
The students are transformed into captain, chief engineer and sailor. Together they …
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Tangible materialOrganisation, company, NPO