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Arcade: Game Console Operation
In Arcade , students explore how game consoles work by looking at evolution and discovering how the data processing process is performed by the hardware. They are introduced to bits and bytes and do extensive research into image processing in …
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The ABC of xyz - Explobots
In The ABC of xyz, the students explore the secrets of 3D printing. They discover how you can determine coordinates in the third dimension and how navigation systems work.
The students take their first steps in the world of technical drawing and …Translated by
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Mathematics in the 21st century: Exercise book
Exercise book of 280 pages with more than 5,500 exercises.
The exercise book only contains exercises, no theory is explained.
The necessary theory for these exercises must be provided via the manuals or via a video with explanation that you can find …
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A Boolean ones and zeros - Explobots
In A Boolean Ones and Zeros, students are introduced to Boolean algebra and how it can be usefully applied in electrical, electronic, pneumatic, and hydraulic systems.
They learn to construct truth tables for NO switches, NC switches and series and …Translated by
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Rotate pictures - Explobots
In Turning Pictures , the students start from the need to listen and make music. They study sound waves and take a look at the past of sound carriers and the associated music players. As a result, they learn about different transport systems, …
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Plato's Elements - Explobots
The Greek philosopher Plato thought that the whole world was made up of earth, water, fire, air and ether and that these consisted of very small building blocks in the form of 5 regular polyhedra.
In the project Plato's Elements, students …Translated by
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Learn statistics with a comic strip: The cartoon introduction to statistics
This English image 'story' by Grady Klein and Alan Dabney deals with the basis of statistics:
- Numbers,
- representative samples,
- to put hypotheses,
- reliability testing,
- draw conclusions.
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Tangible material (3)School/education -
In Science, Mathematics, Technology: Practical Literature Study
In this practical literature study, the authors are looking for educational approaches that stimulate the interest, motivation, curiosity and self-confidence of girls and boys (8-16 years) for science, engineering and mathematics and which have a …
Tangible materialOrganisation, company, NPO -
First aid for tables: Book with game suggestions
A complete working method to get to work with children who can not automate the tables. With this book, you do not own after school to think of everything. The method consists of a book with more than 50-game suggestions, a table mat, a table …
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Tangible material (5)